
Literary Fiction · Free kit
The Great Wherever
A year after her father's death, debt-burdened Aubrey Lamb inherits his stake in a Tennessee farm she has never seen. She meets cousins she barely knows while four ancestor ghosts — gossipy, sharp-eyed, and tied to the land — watch a sale of the farm loom. Shannon Sanders's debut novel moves from contemporary Washington, D.C., back through Thomas Lamb, one of the first Black landowners in his community, and a family tragedy that still decides who gets to stay.
“The dead are relentless gossips, or at least these dead are.”
Complete free book club kit
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Plan your meeting
BookClubee take
Vibe check
Our editorial snapshot of how this book tends to land at club night — not a crowd average.
Craft
- Overall5
- Plot4
- Characters5
- World building5
- Ending4
How it feels
- Spice—
- Tears4
- Surprises3
- Humor4
- Comfort2
What’s in this kit
Everything below is free — open a section, use it at your meeting, or print what you need. No account required.
- Discussion Questions20 book-specific questions labeled warm-up, debate, and deep dive.
- Icebreakers15 fast warm-ups about the reader — not the plot.
- CharactersProfiles, dynamics map, and superlative awards.
- Trivia20 interactive questions from easy to hard.
- Would You Rather25 impossible choices inspired by the book.
- BingoPrintable book-club bingo for reading and live discussion.
- This or That40 rapid-fire choices plus a 60-second speed round.
- Speed DebatesPick a side and defend it against the clock.
- Hosting GuideShopping list, timeline, surprise touch, and wrap-up.
- PrintablesStickers, quote cards, invites, and review sheets.
How to run your meeting
1. Warm up
Start with icebreakers or a quick trivia round.
2. Discuss
Use the labeled discussion questions — warm-up to deep dive.
3. Play & wrap
Would You Rather, bingo, or a speed debate — then rate the book.
Frequently asked questions
Is this The Great Wherever book club kit free?+
Yes. Everything on this page is free — discussion questions, games, trivia, and hosting tips. No account required.
Does this kit spoil The Great Wherever? Any content notes?+
Yes. Discussion questions, trivia, superlatives, bingo, and debates assume you know the Tennessee visit, the four ghosts, Thomas's 1933 purchase, Peter's death at the pond, the Lanyer fence, the Sears house named The Aubrey, and how Aubrey settles her share. Finish the novel first. Icebreakers are about the reader, not the plot. The book includes a drowning, racial violence, pregnancy and a termination with medical complications, car-accident deaths, debt, and family grief; give your group a content note, and skip or pause if anyone needs to.
What's in the Premium Kit?+
The Premium Kit on Etsy is the full printable pack: discussion guide, character cards, trivia, bingo, games, hosting checklist, and review sheets — ready to print for your meeting.
How long should our The Great Wherever book club meeting run?+
Plan about 75 minutes. This one is dense and argumentative: 10 minutes of icebreakers, 10 minutes of trivia, 30 minutes of discussion, 15 minutes of a game or speed debate, then wrap-up. Use the Hosting Guide for a minute-by-minute outline.
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